// init window height and width var gameWidth = window.innerWidth var gameHeight = window.innerHeight var ratio = 1.5 if (gameHeight / gameWidth < ratio) { gameWidth = Math.ceil(gameHeight / ratio) } $('.content').css({ "height": gameHeight + "px", "width": gameWidth + "px" }) $('.js-modal-content').css({ "width": gameWidth + "px" }) // loading animation function hideLoading() { if (domReady && canvasReady) { $('#canvas').show() loadFinish = true setTimeout(function () { $('.loading').hide() $('.landing').show() }, 1000) } } function updateLoading(status) { var success = status.success var total = status.total var failed = status.failed if (failed > 0 && !loadError) { loadError = true alert('Network error... Please try again.') return } var percent = parseInt((success / total) * 100); if (percent === 100 && !canvasReady) { canvasReady = true hideLoading() } percent = percent > 98 ? 98 : percent percent = percent + '%' $('.loading .title').text(percent); $('.loading .percent').css({ 'width': percent }) } function overShowOver() { $('#modal').show() $('#over-modal').show() $('#over-zero').show() } // game customization options const option = { width: gameWidth, height: gameHeight, canvasId: 'canvas', soundOn: true, setGameScore: function (s) { score = s }, setGameSuccess: function (s) { successCount = s }, setGameFailed: function (f) { $('#score').text(score) if (f >= 3) overShowOver() } } // game init with option function gameReady() { game = TowerGame(option) game.load(function () { game.init() setTimeout(function () { game.playBgm() }) }, updateLoading) } var isWechat = navigator.userAgent.toLowerCase().indexOf("micromessenger") !== -1 if (isWechat) { document.addEventListener("WeixinJSBridgeReady", gameReady, false) } else { gameReady() } function indexHide() { $('.landing .action-1').addClass('slideTop') $('.landing .action-2').addClass('slideBottom') setTimeout(function () { $('.landing').hide() }, 950) } // click event $('#start').on('click', function () { if (gameStart) return gameStart = true setTimeout(function () { game.playBgm() }) indexHide() setTimeout(game.start, 400) }) $('.js-reload').on('click', function () { window.location.href = window.location.href + '?s=' + (+new Date()) }) $('.js-invite').on('click', function () { $('.wxShare').show() }) $('.wxShare').on('click', function () { $('.wxShare').hide() }) // listener window.addEventListener('load', function () { domReady = true hideLoading() }, false);